Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FStreamingManagerCollection
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
Include | #include "ContentStreaming.h" |
Source | /Engine/Source/Runtime/Engine/Private/ContentStreaming.cpp |
IRenderAssetStreamingManager & GetTextureStreamingManager&40;&41; const
Remarks
Gets a reference to the Texture Streaming Manager interface