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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStreamingGenerationActorDescVie-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStreamingGenerationActorDescView
(
const FWorldPartitionActorDescInstance* InActorDescInstance |
Used for invalid reference error reporting. | WorldPartition/WorldPartitionStreamingGeneration.h | |
FStreamingGenerationActorDescView
(
const FStreamingGenerationActorDescViewMap& InActorDescViewMap, |
WorldPartition/WorldPartitionStreamingGeneration.h |
FStreamingGenerationActorDescView(const FWorldPartitionActorDescInstance *)
Description
Used for invalid reference error reporting.
| Name | FStreamingGenerationActorDescView |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionStreamingGeneration.h |
| Include Path | #include "WorldPartition/WorldPartitionStreamingGeneration.h" |
FStreamingGenerationActorDescView
(
const FWorldPartitionActorDescInstance * InActorDescInstance
)
FStreamingGenerationActorDescView(const FStreamingGenerationActorDescViewMap &, const FWorldPartitionActorDescInstance *, bool)
| Name | FStreamingGenerationActorDescView |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionStreamingGeneration.h |
| Include Path | #include "WorldPartition/WorldPartitionStreamingGeneration.h" |
FStreamingGenerationActorDescView
(
const FStreamingGenerationActorDescViewMap & InActorDescViewMap,
const FWorldPartitionActorDescInstance * InActorDescInstance,
bool bInUnsaved
)