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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStreamingDebugInfo
| Name | FSVT |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/SparseVolumeTexture/ISparseVolumeTextureStreamingManager.h |
| Include Path | #include "SparseVolumeTexture/ISparseVolumeTextureStreamingManager.h" |
Syntax
struct FSVT
Structs
| Name | Remarks |
|---|---|
| FInstance |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetName | FName | SparseVolumeTexture/ISparseVolumeTextureStreamingManager.h | ||
| FrameResidencyPercentages | const float * | SparseVolumeTexture/ISparseVolumeTextureStreamingManager.h | ||
| FrameStreamingPercentages | const float * | SparseVolumeTexture/ISparseVolumeTextureStreamingManager.h | ||
| Instances | const FInstance * | SparseVolumeTexture/ISparseVolumeTextureStreamingManager.h | ||
| NumFrames | int32 | SparseVolumeTexture/ISparseVolumeTextureStreamingManager.h | ||
| NumInstances | int32 | SparseVolumeTexture/ISparseVolumeTextureStreamingManager.h |