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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStreamedAudioPlatformData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AreDerivedChunksAvailable () |
Sound/SoundWave.h | ||
bool AreDerivedChunksAvailable
(
FStringView Context |
Sound/SoundWave.h |
AreDerivedChunksAvailable()
| Name | AreDerivedChunksAvailable |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include Path | #include "Sound/SoundWave.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDerivedData.cpp |
bool AreDerivedChunksAvailable() const
AreDerivedChunksAvailable(FStringView)
| Name | AreDerivedChunksAvailable |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include Path | #include "Sound/SoundWave.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDerivedData.cpp |
bool AreDerivedChunksAvailable
(
FStringView Context
) const