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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStreamableTextureResource
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FinalizeStreaming
(
FRHITexture* InTextureRHI |
Rendering/StreamableTextureResource.h | ||
void FinalizeStreaming
(
FRHICommandListBase& RHICmdList, |
Rendering/StreamableTextureResource.h |
FinalizeStreaming(FRHITexture *)
| Name | FinalizeStreaming |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/StreamableTextureResource.h |
| Include Path | #include "Rendering/StreamableTextureResource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/StreamableTextureResource.cpp |
void FinalizeStreaming
(
FRHITexture * InTextureRHI
)
FinalizeStreaming(FRHICommandListBase &, FRHITexture *)
| Name | FinalizeStreaming |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/StreamableTextureResource.h |
| Include Path | #include "Rendering/StreamableTextureResource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/StreamableTextureResource.cpp |
void FinalizeStreaming
(
FRHICommandListBase & RHICmdList,
FRHITexture * InTextureRHI
)