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API > API/Runtime > API/Runtime/Engine
| Name | FStreamableTexture |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Streaming/ActorTextureStreamingBuildDataComponent.h |
| Include Path | #include "Streaming/ActorTextureStreamingBuildDataComponent.h" |
Syntax
USTRUCT ()
struct FStreamableTexture
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Streaming/ActorTextureStreamingBuildDataComponent.h | |||
FStreamableTexture
(
const FString& InName, |
Streaming/ActorTextureStreamingBuildDataComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Guid | FGuid | Streaming/ActorTextureStreamingBuildDataComponent.h | ||
| Name | FString | Streaming/ActorTextureStreamingBuildDataComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 ComputeHash() |
Streaming/ActorTextureStreamingBuildDataComponent.h |