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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStreamableHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/StreamableManager.h | |||
FStreamableHandle
(
const FStreamableHandle& |
Not safe to copy or duplicate | Engine/StreamableManager.h | |
FStreamableHandle
(
FPrivateToken, |
Engine/StreamableManager.h |
FStreamableHandle()
| Name | FStreamableHandle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h |
| Include Path | #include "Engine/StreamableManager.h" |
FStreamableHandle()
FStreamableHandle(const FStreamableHandle &)
Description
Not safe to copy or duplicate
| Name | FStreamableHandle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h |
| Include Path | #include "Engine/StreamableManager.h" |
FStreamableHandle
(
const FStreamableHandle &
)
FStreamableHandle(FPrivateToken, UE::FSourceLocation &&)
| Name | FStreamableHandle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h |
| Include Path | #include "Engine/StreamableManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StreamableManager.cpp |
FStreamableHandle
(
FPrivateToken,
UE::FSourceLocation && InLocation
)