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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStreamableHandle
Constructor is private, but this allows use by MakeShared
| Name | FPrivateToken |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h |
| Include Path | #include "Engine/StreamableManager.h" |
Syntax
struct FPrivateToken
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPrivateToken() |
Engine/StreamableManager.h |