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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStereoLayerPS_Base > API/Runtime/Engine/FStereoLayerPS_Base/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h |
| Include | #include "StereoLayerRendering.h" |
FStereoLayerPS_Base
&40;
const ShaderMetaType::CompiledShaderInitializerType & Initializer,
const TCHAR &42; TextureParamName
&41;