Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStereoLayerPS_Base > API/Runtime/Engine/FStereoLayerPS_Base/SetParameters
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h |
| Include | #include "StereoLayerRendering.h" |
void SetParameters
&40;
FRHIBatchedShaderParameters & BatchedParameters,
FRHISamplerState &42; SamplerStateRHI,
FRHITexture &42; TextureRHI,
bool bIsOpaque
&41;