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Unreal Engine C++ API Reference > Runtime > Engine > FStaticMeshStaticLightingMesh
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticMeshLight.h |
Include | #include "StaticMeshLight.h" |
Source | /Engine/Source/Runtime/Engine/Private/StaticMeshLight.cpp |
void SetLocalToWorld
&40;
const FMatrix & InLocalToWorld
&41;
Remarks
Sets the local to world matrix for this mesh, will also update LocalToWorldInverseTranspose
Sets the local to world matrix for this mesh, will also update LocalToWorldInverseTranspose and determinant
Parameters
Name | Description |
---|---|
InLocalToWorld | Local to world matrix to apply |
InLocalToWorld | Local to world matrix to apply |