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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshSceneProxyDesc
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
StaticMeshSceneProxyDesc.h |
|
|
|
StaticMeshSceneProxyDesc.h |
|
FStaticMeshSceneProxyDesc()
| |
|
| Name |
FStaticMeshSceneProxyDesc |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/StaticMeshSceneProxyDesc.h |
| Include Path |
#include "StaticMeshSceneProxyDesc.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/StaticMeshSceneProxyDesc.cpp |
FStaticMeshSceneProxyDesc()
FStaticMeshSceneProxyDesc(const UStaticMeshComponent *)
| |
|
| Name |
FStaticMeshSceneProxyDesc |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/StaticMeshSceneProxyDesc.h |
| Include Path |
#include "StaticMeshSceneProxyDesc.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/StaticMeshSceneProxyDesc.cpp |
FStaticMeshSceneProxyDesc
(
const UStaticMeshComponent *
)