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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshSceneProxyDesc
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StaticMeshSceneProxyDesc.h | |||
FStaticMeshSceneProxyDesc
(
const UStaticMeshComponent* |
StaticMeshSceneProxyDesc.h |
FStaticMeshSceneProxyDesc()
| Name | FStaticMeshSceneProxyDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticMeshSceneProxyDesc.h |
| Include Path | #include "StaticMeshSceneProxyDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticMeshSceneProxyDesc.cpp |
FStaticMeshSceneProxyDesc()
FStaticMeshSceneProxyDesc(const UStaticMeshComponent *)
| Name | FStaticMeshSceneProxyDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticMeshSceneProxyDesc.h |
| Include Path | #include "StaticMeshSceneProxyDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticMeshSceneProxyDesc.cpp |
FStaticMeshSceneProxyDesc
(
const UStaticMeshComponent *
)