Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FStaticMeshSceneProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticMeshSceneProxy.h |
Include | #include "StaticMeshSceneProxy.h" |
Source | /Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp |
void SetMeshElementScreenSize
&40;
int32 LODIndex,
bool bDitheredLODTransition,
FMeshBatch & OutMeshBatch
&41; const
Remarks
Sets the screen size on a mesh element.