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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshSceneProxy
- FPrimitiveSceneProxy::HasDistanceFieldRepresentation()
- FStaticMeshSceneProxy::HasDistanceFieldRepresentation()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticMeshSceneProxy.h |
Include | #include "StaticMeshSceneProxy.h" |
Source | /Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp |
virtual bool HasDistanceFieldRepresentation&40;&41; const