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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshSceneProxy
- FStaticMeshSceneProxy::GetNumMeshBatches()
- FInstancedStaticMeshSceneProxy::GetNumMeshBatches()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticMeshSceneProxy.h |
Include | #include "StaticMeshSceneProxy.h" |
virtual int32 GetNumMeshBatches&40;&41; const
Remarks
Gets the number of mesh batches required to represent the proxy, aside from section needs.