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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshRenderData
Syntax
FStaticMeshLODResourcesArray LODResources
Remarks
Per-LOD resources. For compatibility reasons, the FStaticMeshLODResources array are not referenced through TRefCountPtr. The LODResource still has a ref count of at least 1, see FStaticMeshLODResources() constructor.