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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshRenderData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
| Include | #include "StaticMeshResources.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
void InitResources
&40;
ERHIFeatureLevel::Type InFeatureLevel,
UStaticMesh &42; Owner
&41;
Remarks
Initialize the render resources.