Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
| Include | #include "StaticMeshResources.h" |
Syntax
struct FStaticMeshRayTracingProxy
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bUsingRenderingLODs | ||
| FStaticMeshRayTracingProxyLODArray | LODs | ||
| FStaticMeshVertexFactoriesArray * | LODVertexFactories |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | InitResources
(
UStaticMesh* Owner |
||
| void | |||
| void | Serialize
(
FArchive& Ar, |