Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FStaticMeshPostLoadContext |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path | #include "Engine/StaticMesh.h" |
Syntax
class FStaticMeshPostLoadContext : public FStaticMeshCompilationContext
Inheritance Hierarchy
- FStaticMeshCompilationContext → FStaticMeshPostLoadContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsCookedForEditor | bool | Engine/StaticMesh.h | ||
| bNeedsMaterialFixup | bool | Engine/StaticMesh.h | ||
| bNeedsMeshUVDensityFix | bool | Engine/StaticMesh.h |