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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshLODResources
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
| Include | #include "StaticMeshResources.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
void Serialize
(
FArchive & Ar,
UObject * Owner,
int32 Idx
)
Remarks
Serialize.