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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
| Include | #include "StaticMeshResources.h" |
Syntax
class FStaticMeshLODGroup
Remarks
The LOD settings to use for a group of static meshes.
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default values. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | Returns the default lightmap resolution. | ||
| int32 | Returns the default maximum of optional LODs | ||
| int32 | Returns the default maximum of streamed LODs | ||
| int32 | Returns the default number of LODs to build. | ||
| FMeshReductionSettings | GetDefaultSettings
(
int32 LODIndex |
Returns default reduction settings for the specified LOD. | |
| FMeshReductionSettings | GetSettings
(
const FMeshReductionSettings& InSettings, |
Applies global settings tweaks for the specified LOD. | |
| bool | Returns whether this LOD group supports LOD streaming. |