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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshInstanceData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
StaticMeshResources.h |
|
|
Constructor |
StaticMeshResources.h |
|
FStaticMeshInstanceData()
| |
|
| Name |
FStaticMeshInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
| Include Path |
#include "StaticMeshResources.h" |
FStaticMeshInstanceData()
FStaticMeshInstanceData(bool)
Description
Constructor
| |
|
| Name |
FStaticMeshInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
| Include Path |
#include "StaticMeshResources.h" |
FStaticMeshInstanceData
(
bool bInUseHalfFloat
)
Parameters
| Name |
Remarks |
| bInUseHalfFloat |
true if device has support for half float in vertex arrays |