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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshInstanceData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StaticMeshResources.h | |||
FStaticMeshInstanceData
(
bool bInUseHalfFloat |
Constructor | StaticMeshResources.h |
FStaticMeshInstanceData()
| Name | FStaticMeshInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
| Include Path | #include "StaticMeshResources.h" |
FStaticMeshInstanceData()
FStaticMeshInstanceData(bool)
Description
Constructor
| Name | FStaticMeshInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
| Include Path | #include "StaticMeshResources.h" |
FStaticMeshInstanceData
(
bool bInUseHalfFloat
)
Parameters
| Name | Remarks |
|---|---|
| bInUseHalfFloat | true if device has support for half float in vertex arrays |