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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshInstanceData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
| Include | #include "StaticMeshResources.h" |
FORCEINLINE_DEBUGGABLE void GetInstanceEditorData
(
int32 InstanceIndex,
FColor & HitProxyColorOut,
bool & bSelectedOut
) const