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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshComponentRecreateRend- > API/Runtime/Engine/FStaticMeshComponentRecreateRend-/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
| Include | #include "StaticMeshResources.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticMeshResources.cpp |
FStaticMeshComponentRecreateRenderStateContext
&40;
const TArray< UStaticMesh &42; > & InStaticMeshes,
bool InUnbuildLighting,
bool InRefreshBounds
&41;
Remarks
Initialization constructor.