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Unreal Engine C++ API Reference > Runtime > Engine > FStaticMeshComponentRecreateRenderStateContext > FStaticMeshComponentRecreateRenderStateContext
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include | #include "StaticMeshResources.h" |
Source | /Engine/Source/Runtime/Engine/Private/StaticMeshResources.cpp |
FStaticMeshComponentRecreateRenderStateContext
&40;
const TArray< UStaticMesh &42; > & InStaticMeshes,
bool InUnbuildLighting,
bool InRefreshBounds
&41;
Remarks
Initialization constructor.