Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshComponentLODInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor | StaticMeshComponentLODInfo.h | ||
FStaticMeshComponentLODInfo
(
UStaticMeshComponent* InOwningComponent |
StaticMeshComponentLODInfo.h |
FStaticMeshComponentLODInfo()
Description
Default constructor
| Name | FStaticMeshComponentLODInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticMeshComponentLODInfo.h |
| Include Path | #include "StaticMeshComponentLODInfo.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp |
FStaticMeshComponentLODInfo()
FStaticMeshComponentLODInfo(UStaticMeshComponent *)
| Name | FStaticMeshComponentLODInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticMeshComponentLODInfo.h |
| Include Path | #include "StaticMeshComponentLODInfo.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp |
FStaticMeshComponentLODInfo
(
UStaticMeshComponent * InOwningComponent
)