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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshComponentInstanceData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Components/StaticMeshComponent.h | |||
FStaticMeshComponentInstanceData
(
const UStaticMeshComponent* SourceComponent |
Components/StaticMeshComponent.h |
FStaticMeshComponentInstanceData()
| Name | FStaticMeshComponentInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
| Include Path | #include "Components/StaticMeshComponent.h" |
FStaticMeshComponentInstanceData()
FStaticMeshComponentInstanceData(const UStaticMeshComponent *)
| Name | FStaticMeshComponentInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
| Include Path | #include "Components/StaticMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp |
FStaticMeshComponentInstanceData
(
const UStaticMeshComponent * SourceComponent
)