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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshComponentInstanceData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Components/StaticMeshComponent.h |
|
|
|
Components/StaticMeshComponent.h |
|
FStaticMeshComponentInstanceData()
| |
|
| Name |
FStaticMeshComponentInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
| Include Path |
#include "Components/StaticMeshComponent.h" |
FStaticMeshComponentInstanceData()
FStaticMeshComponentInstanceData(const UStaticMeshComponent *)
| |
|
| Name |
FStaticMeshComponentInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
| Include Path |
#include "Components/StaticMeshComponent.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp |
FStaticMeshComponentInstanceData
(
const UStaticMeshComponent * SourceComponent
)