Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshCompilingManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticMeshCompiler.h |
| Include | #include "StaticMeshCompiler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticMeshCompiler.cpp |
FQueuedThreadPool &42; GetThreadPool&40;&41; const
Remarks
Returns the threadpool where static mesh compilation should be scheduled.