Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FWeightedRandomSampler
- FStaticMeshAreaWeightedSectionSampler
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include | #include "StaticMeshResources.h" |
Syntax
struct FStaticMeshAreaWeightedSectionSampler : public FWeightedRandomSampler
Variables
Type | Name | Description | |
---|---|---|---|
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TRefCountPtr< const FStaticMeshLODResources > | Owner |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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float | GetWeights
(
TArray< float >& OutWeights |
|
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void | Init
(
const FStaticMeshLODResources* InOwner |