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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticLighting.h |
| Include | #include "StaticLighting.h" |
Syntax
struct FStaticLightingVertex
Remarks
The vertex data used to build static lighting.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector2D[MAX_STATIC_TEXCOORDS] | TextureCoordinates | ||
| FVector | WorldPosition | ||
| FVector | WorldTangentX | ||
| FVector | WorldTangentY | ||
| FVector | WorldTangentZ |