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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticLighting.h |
Include | #include "StaticLighting.h" |
Syntax
struct FStaticLightingVertex
Remarks
The vertex data used to build static lighting.
Variables
Type | Name | Description | |
---|---|---|---|
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FVector2D[MAX_STATIC_TEXCOORDS] | TextureCoordinates | |
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FVector | WorldPosition | |
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FVector | WorldTangentX | |
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FVector | WorldTangentY | |
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FVector | WorldTangentZ |