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The vertex data used to build static lighting.
| Name | FStaticLightingVertex |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticLighting.h |
| Include Path | #include "StaticLighting.h" |
Syntax
struct FStaticLightingVertex
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TextureCoordinates | FVector2D | StaticLighting.h | ||
| WorldPosition | FVector | StaticLighting.h | ||
| WorldTangentX | FVector | StaticLighting.h | ||
| WorldTangentY | FVector | StaticLighting.h | ||
| WorldTangentZ | FVector | StaticLighting.h |