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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticLightingBuildContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStaticLightingBuildContext
(
FStaticLightingBuildContext&& InFrom |
StaticLightingBuildContext.h | ||
FStaticLightingBuildContext
(
UWorld* InWorld, |
StaticLightingBuildContext.h |
FStaticLightingBuildContext(FStaticLightingBuildContext &&)
| Name | FStaticLightingBuildContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticLightingBuildContext.h |
| Include Path | #include "StaticLightingBuildContext.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticLightingBuildContext.cpp |
FStaticLightingBuildContext
(
FStaticLightingBuildContext && InFrom
)
FStaticLightingBuildContext(UWorld , ULevel )
| Name | FStaticLightingBuildContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticLightingBuildContext.h |
| Include Path | #include "StaticLightingBuildContext.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticLightingBuildContext.cpp |
FStaticLightingBuildContext
(
UWorld * InWorld,
ULevel * InLightingScenario
)