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Data needed to display perframe stat tracking when STAT HITCHES is enabled
| |
|
| Name |
FStatHitchesData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/UnrealClient.h |
| Include Path |
#include "UnrealClient.h" |
Syntax
struct FStatHitchesData
Constructors
Constants
| Name |
Type |
Remarks |
Include Path |
| NumHitches |
const int32 |
|
UnrealClient.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Count |
int32 |
|
UnrealClient.h |
|
| Hitches |
TArray< float > |
|
UnrealClient.h |
|
| LastTime |
double |
|
UnrealClient.h |
|
| OverwriteIndex |
int32 |
|
UnrealClient.h |
|
| When |
TArray< double > |
|
UnrealClient.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
int32 DrawStat
(
FViewport* InViewport,
FCanvas* InCanvas,
int32 InX,
int32 InY
)
|
Render function to display the stat |
UnrealClient.h |
|