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Data needed to display perframe stat tracking when STAT HITCHES is enabled
| Name | FStatHitchesData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/UnrealClient.h |
| Include Path | #include "UnrealClient.h" |
Syntax
struct FStatHitchesData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStatHitchesData() |
UnrealClient.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NumHitches | const int32 | UnrealClient.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Count | int32 | UnrealClient.h | ||
| Hitches | TArray< float > | UnrealClient.h | ||
| LastTime | double | UnrealClient.h | ||
| OverwriteIndex | int32 | UnrealClient.h | ||
| When | TArray< double > | UnrealClient.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Render function to display the stat | UnrealClient.h |