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Structure containing all the player splitscreen datas per splitscreen configuration.
| Name | FSplitscreenData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ViewportSplitScreen.h |
| Include Path | #include "Engine/ViewportSplitScreen.h" |
Syntax
struct FSplitscreenData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PlayerData | TArray< struct FPerPlayerSplitscreenData > | Engine/ViewportSplitScreen.h |