Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSplineMeshVertexFactory
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SplineMeshSceneProxy.h |
| Include | #include "SplineMeshSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SplineMeshSceneProxy.cpp |
static void ModifyCompilationEnvironment
(
const FVertexFactoryShaderPermutationParameters & Parameters,
FShaderCompilerEnvironment & OutEnvironment
)
Remarks
Modify compile environment to enable spline deformation