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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSplineMeshVertexFactory
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SplineMeshSceneProxy.h |
| Include | #include "SplineMeshSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SplineMeshSceneProxy.cpp |
static void GetPSOPrecacheVertexFetchElements
(
EVertexInputStreamType VertexInputStreamType,
FVertexDeclarationElementList & Elements
)
Remarks
Get vertex elements used when during PSO precaching materials using this vertex factory type
FSplineMeshVertexFactory does not support manual vertex fetch yet so worst case element set is returned to make sure the PSO can be compiled