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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSplineMeshSceneProxyDesc
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
SplineMeshSceneProxyDesc.h |
|
|
|
SplineMeshSceneProxyDesc.h |
|
FSplineMeshSceneProxyDesc()
| |
|
| Name |
FSplineMeshSceneProxyDesc |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/SplineMeshSceneProxyDesc.h |
| Include Path |
#include "SplineMeshSceneProxyDesc.h" |
FSplineMeshSceneProxyDesc()
FSplineMeshSceneProxyDesc(const USplineMeshComponent *)
| |
|
| Name |
FSplineMeshSceneProxyDesc |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/SplineMeshSceneProxyDesc.h |
| Include Path |
#include "SplineMeshSceneProxyDesc.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/SplineMeshSceneProxyDesc.cpp |
FSplineMeshSceneProxyDesc
(
const USplineMeshComponent * InComponent
)