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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSplineMeshSceneProxy
| Name | FLODResources |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/SplineMeshSceneProxy.h |
| Include Path | #include "SplineMeshSceneProxy.h" |
Syntax
struct FLODResources
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLODResources
(
FSplineMeshVertexFactory* InVertexFactory |
SplineMeshSceneProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| VertexFactory | FSplineMeshVertexFactory * | Pointer to vertex factory object | SplineMeshSceneProxy.h |