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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSplineMeshInstanceData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Components/SplineMeshComponent.h | |||
FSplineMeshInstanceData
(
const USplineMeshComponent* SourceComponent |
Components/SplineMeshComponent.h |
FSplineMeshInstanceData()
| Name | FSplineMeshInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
| Include Path | #include "Components/SplineMeshComponent.h" |
FSplineMeshInstanceData()
FSplineMeshInstanceData(const USplineMeshComponent *)
| Name | FSplineMeshInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
| Include Path | #include "Components/SplineMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp |
FSplineMeshInstanceData
(
const USplineMeshComponent * SourceComponent
)