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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSplineMeshInstanceData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Components/SplineMeshComponent.h |
|
|
|
Components/SplineMeshComponent.h |
|
FSplineMeshInstanceData()
| |
|
| Name |
FSplineMeshInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
| Include Path |
#include "Components/SplineMeshComponent.h" |
FSplineMeshInstanceData()
FSplineMeshInstanceData(const USplineMeshComponent *)
| |
|
| Name |
FSplineMeshInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
| Include Path |
#include "Components/SplineMeshComponent.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp |
FSplineMeshInstanceData
(
const USplineMeshComponent * SourceComponent
)