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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSpline
| Name | FUpdateSplineParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Curves/Spline.h |
| Include Path | #include "Curves/Spline.h" |
Syntax
struct FUpdateSplineParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bClosedLoop | bool | Curves/Spline.h | ||
| bLoopPositionOverride | bool | Curves/Spline.h | ||
| bStationaryEndpoints | bool | Curves/Spline.h | ||
| LoopPosition | float | Curves/Spline.h | ||
| ReparamStepsPerSegment | int32 | Curves/Spline.h | ||
| Scale3D | const FVector | Curves/Spline.h |