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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSpline
| |
|
| Name |
FUpdateSplineParams |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Curves/Spline.h |
| Include Path |
#include "Curves/Spline.h" |
Syntax
struct FUpdateSplineParams
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bClosedLoop |
bool |
|
Curves/Spline.h |
|
| bLoopPositionOverride |
bool |
|
Curves/Spline.h |
|
| bStationaryEndpoints |
bool |
|
Curves/Spline.h |
|
| LoopPosition |
float |
|
Curves/Spline.h |
|
| ReparamStepsPerSegment |
int32 |
|
Curves/Spline.h |
|
| Scale3D |
FVector |
|
Curves/Spline.h |
|