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Unreal Engine C++ API Reference > Runtime > Engine > FSpeedTreeWind
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SpeedTreeWind.h |
Include | #include "SpeedTreeWind.h" |
Syntax
struct SWindGroup
Variables
Type | Name | Description | |
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float[NUM_WIND_POINTS_IN_CURVE] | m_afRippleDistance | |
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float[NUM_WIND_POINTS_IN_CURVE] | m_afTumbleDirectionAdherence | |
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float[NUM_WIND_POINTS_IN_CURVE] | m_afTumbleFlip | |
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float[NUM_WIND_POINTS_IN_CURVE] | m_afTumbleTwist | |
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float[NUM_WIND_POINTS_IN_CURVE] | m_afTwitchThrow | |
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float | m_fLeewardScalar | |
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float | m_fRollMaxScale | |
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float | m_fRollMinScale | |
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float | m_fRollSeparation | |
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float | m_fRollSpeed | |
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float | m_fTwitchSharpness |
Constructors
Type | Name | Description | |
---|---|---|---|
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ENGINE_API | SWindGroup () |