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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSpeedTreeWind
| Name | SBranchWindLevel |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/SpeedTreeWind.h |
| Include Path | #include "SpeedTreeWind.h" |
Syntax
struct SBranchWindLevel
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ENGINE_API SBranchWindLevel() |
SpeedTreeWind.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| m_afDirectionAdherence | float | SpeedTreeWind.h | ||
| m_afDistance | float | SpeedTreeWind.h | ||
| m_afWhip | float | SpeedTreeWind.h | ||
| m_fTurbulence | float | SpeedTreeWind.h | ||
| m_fTwitch | float | SpeedTreeWind.h | ||
| m_fTwitchFreqScale | float | SpeedTreeWind.h |