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Unreal Engine C++ API Reference > Runtime > Engine > FSpeedTreeWind
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SpeedTreeWind.h |
Include | #include "SpeedTreeWind.h" |
Syntax
struct SBranchWindLevel
Variables
Type | Name | Description | |
---|---|---|---|
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float[NUM_WIND_POINTS_IN_CURVE] | m_afDirectionAdherence | |
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float[NUM_WIND_POINTS_IN_CURVE] | m_afDistance | |
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float[NUM_WIND_POINTS_IN_CURVE] | m_afWhip | |
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float | m_fTurbulence | |
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float | m_fTwitch | |
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float | m_fTwitchFreqScale |
Constructors
Type | Name | Description | |
---|---|---|---|
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ENGINE_API |