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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSpeedTreeWind
| |
|
| Name |
SBranchWindLevel |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/SpeedTreeWind.h |
| Include Path |
#include "SpeedTreeWind.h" |
Syntax
struct SBranchWindLevel
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
ENGINE_API SBranchWindLevel()
|
|
SpeedTreeWind.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| m_afDirectionAdherence |
float |
|
SpeedTreeWind.h |
|
| m_afDistance |
float |
|
SpeedTreeWind.h |
|
| m_afWhip |
float |
|
SpeedTreeWind.h |
|
| m_fTurbulence |
float |
|
SpeedTreeWind.h |
|
| m_fTwitch |
float |
|
SpeedTreeWind.h |
|
| m_fTwitchFreqScale |
float |
|
SpeedTreeWind.h |
|
Functions
Public