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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSpeedTreeWind
Shader state that are set at compile time
| Name | EOptions |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/SpeedTreeWind.h |
| Include Path | #include "SpeedTreeWind.h" |
Syntax
enum EOptions
{
GLOBAL_WIND,
GLOBAL_PRESERVE_SHAPE,
BRANCH_SIMPLE_1,
BRANCH_DIRECTIONAL_1,
BRANCH_DIRECTIONAL_FROND_1,
BRANCH_TURBULENCE_1,
BRANCH_WHIP_1,
BRANCH_OSC_COMPLEX_1,
BRANCH_SIMPLE_2,
BRANCH_DIRECTIONAL_2,
BRANCH_DIRECTIONAL_FROND_2,
BRANCH_TURBULENCE_2,
BRANCH_WHIP_2,
BRANCH_OSC_COMPLEX_2,
LEAF_RIPPLE_VERTEX_NORMAL_1,
LEAF_RIPPLE_COMPUTED_1,
LEAF_TUMBLE_1,
LEAF_TWITCH_1,
LEAF_OCCLUSION_1,
LEAF_RIPPLE_VERTEX_NORMAL_2,
LEAF_RIPPLE_COMPUTED_2,
LEAF_TUMBLE_2,
LEAF_TWITCH_2,
LEAF_OCCLUSION_2,
FROND_RIPPLE_ONE_SIDED,
FROND_RIPPLE_TWO_SIDED,
FROND_RIPPLE_ADJUST_LIGHTING,
ROLLING,
NUM_WIND_OPTIONS,
}
Values
| Name | Remarks |
|---|---|
| GLOBAL_WIND | |
| GLOBAL_PRESERVE_SHAPE | |
| BRANCH_SIMPLE_1 | |
| BRANCH_DIRECTIONAL_1 | |
| BRANCH_DIRECTIONAL_FROND_1 | |
| BRANCH_TURBULENCE_1 | |
| BRANCH_WHIP_1 | |
| BRANCH_OSC_COMPLEX_1 | |
| BRANCH_SIMPLE_2 | |
| BRANCH_DIRECTIONAL_2 | |
| BRANCH_DIRECTIONAL_FROND_2 | |
| BRANCH_TURBULENCE_2 | |
| BRANCH_WHIP_2 | |
| BRANCH_OSC_COMPLEX_2 | |
| LEAF_RIPPLE_VERTEX_NORMAL_1 | |
| LEAF_RIPPLE_COMPUTED_1 | |
| LEAF_TUMBLE_1 | |
| LEAF_TWITCH_1 | |
| LEAF_OCCLUSION_1 | |
| LEAF_RIPPLE_VERTEX_NORMAL_2 | |
| LEAF_RIPPLE_COMPUTED_2 | |
| LEAF_TUMBLE_2 | |
| LEAF_TWITCH_2 | |
| LEAF_OCCLUSION_2 | |
| FROND_RIPPLE_ONE_SIDED | |
| FROND_RIPPLE_TWO_SIDED | |
| FROND_RIPPLE_ADJUST_LIGHTING | |
| ROLLING | |
| NUM_WIND_OPTIONS |